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Parkour saves an underwhelming sequel


June 28, 2016

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    With a sequel to the original Mirror’s Edge, developer EA Digital Illusions CE and publisher Electronic Arts has released Mirror’s Edge Catalyst to reboot the game eight years after the original title was introduced. The open-world game is an action-adventure platformer that follows the protagonist, Faith, in her attempt to overthrow a corrupt corporation that rules the city.
    Players will assume the role of Faith Conners in the futuristic city of Glass. Traversing Glass with parkour movements and zip lines, the player’s objective is to complete the main mission, side quests and other puzzles found throughout the city. Instead of using weapons or guns like other games, Faith has to rely on her parkour movements and melee combat to avoid or fight enemies.
    The game has a nice art style and the audio works well with the content. The city of Glass looks very futuristic and is perfect for the parkour movements you will use throughout the game. However, given the dystopian backdrop, the city is very empty and feels barren and lonely at times. Also, after a while the story missions become very predictable.
    Players will feel the routine and familiar errand missions of the first Mirror's Edge, but there are some interesting puzzles scattered throughout. The only time players will truly get to see variety in the environment will be in the later missions — which is a shame. 
    Personally, I felt the developers could have done a better job at making the characters likable. Everyone is so serious in the game, it’s hard to find a connection with Faith or any of the other people of Glass City.
    Although the game is dull at times, Catalyst is a welcome change of pace from the overpopulated titles where players have to use guns. Also, the parkour movements were used to perfection and shine in the open-world city. With tons of side quests, players will have plenty of content to keep them busy with those parkour movements. It may have not been the game I was expecting, but it’s definitely a nice change-up from the usual titles I play.


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